![]() The developer behind the game concept is Joe Ybarra.This is a game about Robert, a simple man with a destiny. Released in 1992, SpellCraft: Aspects of Valor features 256-color graphics, a developer claim of more than 100 hours of gameplay and mood-inducing sound effects and music. By successfully conjuring your spells, you will climb in rank from a beginner's level to Apprentice, Journeyman Wizard, Master Wizard, Lord Wizard and finally Magistar Wizard. ![]() ![]() Testing the spells is accomplished by using them in battle against enemy wizards, assuming you can get past the menagerie of conjured beasts, mythical creatures and general mayhem thrown in your path. The process isn't simple: you must first find the proper ingredients and formulas needed for each spell (found in Terra), mix these reagents correctly to form useful conjuring spells, find and learn the necessary Magic Words found throughout the lands and finally apply those words to your concoction to induce the mystical and magical Aspects. SpellCraft: Aspects of Valor is a role-playing adventure game in which you build your character by learning and mastering a vast array of magical spells. Their eccentricities and magic abilities need to be brought under control and you, as a lowly beginner, have been chosen to accomplish this daunting task. The selfish and cunning Lord Wizards are fighting amongst themselves trying to prove which is the wiser and most powerful. The rift between the Modern World of Terra and the Magical Realms of Valoria is widening and if not healed will destroy all life.
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